This is a list of all my textures and their sizes used in the project:
Feather Ghost: Diffuse, Normal and Specular map. All 1024x1024.
Grass Stalker: Diffuse, Normal and Specular map. All 1024x1024.
Tree Ray: Diffuse Normal and Specular map. All 512x512.
All of these were painted by hand in Photoshop, normals made with crazy bump. Total of 20.2MB
Grass: Diffuse + alpha. 1024x1024.
Blue Plant Head: Diffuse, Normal and Specular map. All 256x256
Blue Plant Stem: Diffuse and Specular. Both 256x256
Large Yellow Plant: Diffuse + Alpha and Specular. Both 1024x1024
Large Yellow Plant Roots: Diffuse, Normal and Specular. All 512x512
Red Plant Head: Diffuse and Specular. Both 256x256
Red Plant Stem: Diffuse. 256x256
Red Plant Tentacle: Diffuse 256x256
Small Plants: Diffuse + Alpha. 1024x1024
Painted by hand in Photoshop, normals made with crazy bump.Total of 15.9MB
Research Assets: Diffuse, Normal and Specular maps. 2048x2048.
Hand painted in photoshop, used free font called "Adam's Font" from dafont.com on tent and crate. Total of 36MB
Skydome: Diffuse. 2048x2048
Planet: Diffuse + Alpha. 1024x1024
Also hand painted. Total of 16MB
Grass_Moss: Diffuse, Normal and Specular. 512x512
Grass: Diffuse, Normal and Specular. 512x512
Moss Decal: Diffuse and Normal. 512x512
Rock1: Diffuse, Normal and Specular. 512x512
Rock2: Diffuse, Normal and Specular. 512x512
Boulder/Rock 1, 2, 3 and 4: One normal each, all 1024x1024.
All edited photos of my own. Total of 22.5MB
Bark: Diffuse, Normal and Specular. 512x512
Branch: Diffuse + Alpha and Normal. 512x512
Painted leaves but bark is own photo. Total of 4MB.
Particle: Diffuse. 256x256
Water: Normal. 1024x1024
Used photoshop filters. Total of 3.18MB
TOTAL: 117MB
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