Sunday, 12 May 2013

Texture List

This is a list of all my textures and their sizes used in the project:

Feather Ghost: Diffuse, Normal and Specular map. All 1024x1024.

Grass Stalker: Diffuse, Normal and Specular map. All 1024x1024.

Tree Ray: Diffuse Normal and Specular map. All 512x512.

All of these were painted by hand in Photoshop, normals made with crazy bump. Total of 20.2MB

Grass: Diffuse + alpha. 1024x1024.

Blue Plant Head: Diffuse, Normal and Specular map. All 256x256

Blue Plant Stem: Diffuse and Specular. Both 256x256

Large Yellow Plant: Diffuse + Alpha and Specular. Both 1024x1024

Large Yellow Plant Roots: Diffuse, Normal and Specular. All 512x512

Red Plant Head: Diffuse and Specular. Both 256x256

Red Plant Stem: Diffuse. 256x256

Red Plant Tentacle: Diffuse 256x256

Small Plants: Diffuse + Alpha. 1024x1024

Painted by hand in Photoshop, normals made with crazy bump.Total of 15.9MB

Research Assets: Diffuse, Normal and Specular maps. 2048x2048.

Hand painted in photoshop, used free font called "Adam's Font" from dafont.com on tent and crate.  Total of 36MB

Skydome: Diffuse. 2048x2048
Planet: Diffuse + Alpha. 1024x1024

Also hand painted. Total of 16MB

Grass_Moss: Diffuse, Normal and Specular. 512x512

Grass: Diffuse, Normal and Specular. 512x512

Moss Decal: Diffuse and Normal. 512x512

Rock1: Diffuse, Normal and Specular. 512x512

Rock2: Diffuse, Normal and Specular. 512x512

Boulder/Rock 1, 2, 3 and 4: One normal each, all 1024x1024.

All edited photos of my own. Total of 22.5MB

Bark: Diffuse, Normal and Specular. 512x512

Branch: Diffuse + Alpha and Normal. 512x512

Painted leaves but bark is own photo. Total of 4MB.

Particle: Diffuse. 256x256

Water: Normal. 1024x1024

Used photoshop filters. Total of 3.18MB

TOTAL: 117MB

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