So for the rooftop, I want to have a level where you start
off on some lower buildings and you complete the level once you make it to the
highest point. A problem with this is having the building close enough to jump
to, yet believable. And they would also need a good texture for the outside of
them.
After some research, I found that I liked the idea of roof
top slums when I saw examples in Hong Kong. I
decided that it would be interesting to have a contrast between the buildings.
The lower ones would be older buildings, in disrepair and with the slum houses,
and the higher buildings would be newer and pristine.
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